"There is no numerical reward for giving your character a flaw. Some players may wonder why they should bother. Your hero, like any protagonist of an adventure story, is going to face more than his share of obstacles and adversities. The narrator is going to make sure that your character gets into trouble. By listing a flaw, you get to select the type of trouble he'll be facing, at least part of the time."
- Robin Laws, Hero Wars, page 26
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Jason D'AngeloRPG enthusiast interested in theory and indie publications. Archives
April 2023
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