Fun fact:
"First and foremost, Jared Sorensen believes in game design as art. It comes across in the bizarre, innovative, and beautiful ideas embedded in his designs, but it also comes across in the surprising fact that he not only didn't playtest many of his earliest designs - but he didn't even play them. As of 2008, he never played his first professional design, Schism; he similarly didn't play his popular Lacuna Part I for years." -Shannon Appelcline, Designers & Dragons: The 'OOs, page153.
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Jason D'AngeloRPG enthusiast interested in theory and indie publications. Archives
April 2023
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