Y'all were not wrong. The organization of the first edition of Hero Wars is a hot mess. I'm 56 pages in and I have no idea how the game works, and won't even begin to know for another 60 pages, I suspect, as right now I'm in giant list of the gods and their keywords. Not that the text has made clear what the significance of keywords are. Or affinities.
I appreciate that organizing information for an RPG is a difficult task because you want the reader to know everything before they can truly understand anything, but this is just . . . bad. I have faith that it will all work out in the end, but it's pretty rough going.
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Jason D'AngeloRPG enthusiast interested in theory and indie publications. Archives
April 2023
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